Archiv der Kategorie: Englische Spielbücher

Gamebook – Starship Traveller (2005)

Steve Jackson
Starship Traveller
Gamebook
Fighting Fantasy 22

Sucked through the Seltsian Void, a black hole deep in space, the starship Traveller emerges at the other side into an unknown universe.
You are the captain of the Traveller and her fate lies in your hands. Will you be able to discover the way back to Earth from the alien peoples and planets you encounter, or will you and your crew be doomed to roam uncharted space forever?

2005.
ISBN 1-84046-552-2

Gamebook – Eye of the Dragon

Ian Livingstone
Eye of the Dragon
Gamebook
Fighting Fantasy 21

In a tavern in Fang, a mysterious stranger offers you the chance to find the Golden Dragon, perhaps the most valuable treasure in all of Allansia. But it is hidden in a labyrinth beneath Darkwood Forest and is guarded by the most violent creatures and deadly traps.
To begin your quest you must drink a life-threatening potion, and to succeed you must find maps, clues, artefacts, magic items, jewels and an imprisoned dwarf.

2005.
ISBN 1-84046-642-1

Gamebook – Deathtrap Dungeon (2002)

Ian Livingstone
Deathtrap Dungeon
Gamebook
Fighting Fantasy 3

Down in the dark, twisting labyrinth of Fang, unknown horrors await you. Devised by the devilish mind of Baron Sukumvit, the labyrinth is riddled with fiendish traps and bloodthirsty monsters, which will test your skills almost beyond the limit of endurance.
Countless adventurers before you have taken up the challenge of the Trial of the Champions and walked through the carved mouth of the labyrinth, never to be seen again. Should you come out of the labyrinth alive, you will be wealthy beyond your dreams. Do you dare enter?

223 Seiten. 2002.
ISBN 1-84046-388-0

Gamebook – City of Thieves (2002)

Ian Livingstone
City of Thieves
Gamebook
Fighting Fantasy 5

Terror stalks the night as Zanbar Bone and his bloodthirsty Moon Dogs hold the prosperous town of Silverton to ransom. You are an adventurer, a sword for hire, and the merchants of Silverton turn to you in their hour of need.
Your mission takes you along the dark, twisting streets of Port Blacksand to seek the help of the wizard Nicodemus. But Blacksand is riddled with thieves, assassins and foul creatures. Should you survive, you must journey to the most terrible place of all – the tower stronghold of the Night Prince himself, Zanbar Bone!

2002.
ISBN 1-84046-397-X

Gamebook – Bloodbones

Jonathan Green
Bloodbones
Gamebook
Fighting Fantasy 26

The dreaded pirate-lord Cinnabar, scourge of the twelve seas, plagued the seafarers of the Old World in a bloody reign of terror until a brave adventurer put an end to his evil. But now he is back from the dead, seeking revenge, with the dark powers of voodoo at his command.
You have your own score to settle – Cinnabar murdered your family when you were a child. Only you can end the horrific slaughter by destroying the pirate captain and his crew of cutthroats. Come hell or high water Bloodbones must be stopped!

2006.
ISBN 978-1-840467-65-9

Livre-jeu – Le Talisman de la Mort (2007)

Steve Jackson, Ian Livingstone
Le Talisman de la Mort
Livre-jeu
Défis Fantastiques 9

Le Monde d’Orbus, autrefois paisible, se trouve confronté à un terrible danger. Des forces maléfiques sont à l’œuvre pour tenter de le soumettre à l’effroyable pouvoir du Démon, et VOUS seul pouvez empêcher que la catastrophe ne survienne. Vous aurez pour mission de détruire le Talisman de la Mort avant que les serviteurs du Prince de l’Ombre ne vous anéantissent. Mais prenez garde, car le temps vous est compté…

2007.
ISBN 978-2-07-061040-2

Livre-jeu – Les Sombres Cohortes (2007)

Ian Livingstone
Les Sombres Cohortes
Livre-jeu
Défis Fantastiques 15

Des milliers d’Orques et de Gobelins: telle est l’armée que le Démon Fuligineux a rassemblée dans la Forêt des Démons et qu’il s’apprête à faire déferler sur Allansia. Vous avez recruté une armée afin d’endiguer l’avance de ces hordes du chaos. Acclamée par les habitants de Fang, votre troupe s’ébranle. C’est maintenant à vous d’assumer les responsibilités de chef de guerre… et d’en recueillir la gloire.

2007.
ISBN 978-2-07-061046-4

Livre-jeu – La Sorcière des Neiges

Ian Livingstone
La Sorcière des Neiges
Livre-jeu
Défis Fantastiques

Les Pics de Glace abritent dans leurs profondeurs les célèbres Cavernes de Crystal, où la terrible Sorcière des Neiges a juré de plonger la planète dans une nouvelle ère glaciaire. Les six hommes qui gardent l’avant-poste des Pics de Glace ont été massacrés par une effroyable créature. En échange de cinquante pièces d’or, Big Jim le merchand vous confie la mission de débarrasser du monstre les régions alentour. C’est en vous lançant sur les traces de la terrible créature que VOUS serez amené à affronter la Sorcière maléfique. Le sort du monde est désormais entre vos mains.

1985.
ISBN 2-07-033287-X

Gamebook – Caverns of the Snow Witch (2003)

Ian Livingstone
Caverns of the Snow Witch
Gamebook
Fighting Fantasy 10

On the trail of a hideous creature that is terrorising the northern trade routes, you find its last victim – still alive, but barely. With his dying breath he lays a great burden on your shoulders.
After years of searching he has found the entrance to the Crystal Caves of the evil Snow Witch, high up in the Icefinger Mountains. She must be destroyed before her dark powers bring Allansia under her dominion for ever. But time is running out. Can you slay the vile Snow Witch before she becomes all powerful?

2003.
ISBN 1-84046-432-1

Gamebook – Talisman of Valdegarde

Madeleine Simon
Talisman of Valdegarde
Gamebook
Heartquest Book 2

You are Gwynne, and you are training to be initiated into the ancient arts of a Druid priestess. But you must test your skills sooner than you expected when the monstrous forces of the evil Lytir threaten your peaceful kingdom.
He is Neil, a handsome, enigmatic bard whose lilting melodies on the lute have the power to enchant. So, too, do his emerald eyes, as you learn as you begin to question whose cause he actually serves.
Will your fantasy adventure lead you to your first romance, or will the decisions you make carry you into realms in which there is no future? In a Heartquest book, you, the reader, are challenged to Pick A Path To Romance And Adventure.

157 Seiten. 1983.
ISBN 0-88038-066-7