Thomas S. Gressman
Day of Heroes
Almost 30 years ago, the mercenary unit known as the Gray Death Legion discovered a long-forgotten Star League memory core, capturing the imagination of the entire Inner Sphere along the way. Since then, the famed unit has continued to blaze a trail of glory across the reaches of known space.
Now: Day of Heroes, a new BattleTech campaign pack, lets you share in this legendary Legion’s exploits as it slugs its way through three seperate campaigns. Join the Gray Death’s MechWarriors as they battle House Kurita’s renowned First Ghost Regiment during the War of 3039. Share their agonizing defeats and hard-earned victories as they struggle against the savage might of Clan Jade Falcon on Sudeten and Pandora. Stand side by side with these brave men and women as the Second Skye Rebellion traps half the unit on Glengarry and forces a young Alexander Carlyle to lead them as they struggle for their lives against an overwhelming foe.
Day of Heroes: The Continuing Adventures of the Gray Death Legion is a supplement for the BattleTech game system.
103 Seiten. 1993.
Total Warfare is the single-source rulebook for people who play Classic BattleTech. It is not intended to teach new players the game, but rather to serve as a reference work for people who know the game, while introducing more technologies and expansive rules than appear in the basic box set. The introductory game in the BattleTech line is the Classic BattleTech Introductory Box Set. New players should pick up that product before diving into this one.
Construction rules for the various units presented in Total Warfare can be found in Classic BattleTech TechManual.
301 Seiten. 2006.
Field Manual: Periphery
Beyond the Great Houses of the Inner Sphere lies the untamed Periphery. Filled with young souls seeking adventure and freedom, the Periphery is a watershed for every stripe of humanity. This diversity has spawned powerful Inner Sphere-like political coalitions, roving pirates, one-world lesser powers and bandit kingdoms striving for legitimacy. Wild, uncivilized and deadly, the Periphery is a turbulent frontier where any warrior who dares can be king.
BattleTech Field Manual: Periphery describes the various factions that make up the Periphery: Magistracy of Canopus, Taurian Concordat, Marian Hegemony, Outworlds Alliance, Circinus Federation, the Lesser Periphery States, Bandit Kingdoms and the Deep Periphery. This sourcebook describes the history, military doctrine, traditions and tactics of each Periphery faction, plus special rules that reflect the exclusive capabilities of each Periphery regiment, as well as new weapons and ‚Mechs unique to the Periphery.
184 Seiten. 2001.