No matter where or when your campaign is set – from prehistoric times to the jungles of modern Africa – GURPS Bestiary provides all the creatures of fact and fantasy you need to bring your world to life. So come on – take a walk on the wild side!
Inside this third edition, you’ll find:
- Complete descriptions of more than 150 real and imaginary creatures, from Antelope to Water Buffalo, from Agropelter to Yeti.
- Expanded information for creating an animal character – how to build a racial template from bestiary stats and adapt the template to a character for your campaign.
- Guidelines for using animals in your campaign, including detailed rules for hunting and trapping, venom, animals in combat, and animal companions.
- Suggestions for inventing new creatures to keep players on their toes.
- A complete set of habitat tables, showing where each species is most often found and giving their important stats at a glance.
128 Seiten. 2000.