Where can you sell body parts to voodoo priests? Where do Siberian shapeshifters buy military goods? What weird experiments are going on in corporate aquaspheres? Where do t-bird smugglers hide from the military patrols? Learn the skinny here, chummer.
The Target: Smuggler Havens sourcebook allows you to jump right into the exciting cities of New Orleans and Vladivostok. It contains a wealth of information on smuggling, including adventure frameworks for new locations, rules for t-bird smuggling and border patrols, free voodoo spirits, and information on awakened Siberia. Target: Smuggler Havens is intended for gamemasters and players of all experience levels.
110 Seiten. 1998.